Pulse

CROWD LIGHTING FOR LIVE EVENTS

Turn every phone in the room into a pixel.

Realtime crowd lighting for nightclubs, concerts, immersive theatre and brand activations. No app install. Just a URL. Driven from a phone — or from your lighting console.

Every phone in the venue, lit in lockstep with the show.

Pulse is a realtime crowd-lighting platform for live events. Audiences open a URL — no app install — and their phones become a single, addressable pixel grid that the operator (or the lighting console) drives in sync with the music, the speech, the moment.

Hundreds of synced phone torches, colour washes, strobes, branded reveals and timecode-locked light cues — all from a single phone-first operator console.

Three moving parts. No infrastructure on the venue side.

Operator → Pulse server → Audience phones, with grandMA3 integration

NEW · grandMA3 INTEGRATION

A single GO fires both worlds.

Drop a one-file Lua plugin into your Pulse plugins folder and any cue command line can fire a Pulse cue alongside the lighting cue.

Lua "PulseFire('drop')"

Phones flash red, lasers fire, audience gasps. Same beat. Every time.

Built for live events that already think in cues.

Nightclubs, concerts, immersive theatre, brand activations

Live, multi-tenant, ready for venues.

Shipping today

  • Realtime cue engine
  • Multi-event, per-event keys
  • Phone-first operator GUI
  • Standby / countdown / blackout
  • Timecode show runner
  • grandMA3 Lua plugin
  • Admin analytics dashboard

On deck

  • Audio reactive modes
  • Custom branding pack per event
  • OSC / MIDI bridges (Resolume, QLab)
  • Spatial / grid-based effects
  • Crowd-sourced participation cues
  • Hardware controller support

Want a live demo?

Happy to spin up an event for your venue or production and walk through the operator GUI on a call.

Email matt@mith.xyz